Since the Xbox 360’s original launch in 2007, the Gears of War series is a staple in co-op gaming and split-screen gameplay. Gears of War 4 will continue to offer split-screen gameplay, just like the Xbox 360’s original. Multiplayer will come at a cost.
During a Game Informer Show appearance, Rod Fergusson, Head of Coalition Studio, confirmed that split-screen play would be supported in Gears of War 4. This applies to both single-player as well multiplayer.
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Fergusson stated that you can play Gears of War in any way you like. Later, Fergusson stated that Gears of War 4 would always support split-screen because it’s an option that cannot be removed.
Split-screen play comes at a price. During the campaign, the game runs at 1080p, 30 frames per second (fps), and 1080p, 60 frames per second (fps), during multiplayer. Split-screen will maintain the Gears of War 4 campaign frame rates. Multiplayer will now run at 30 frames per second.
It will be interesting for Gears of War 4 multiplayer to handle matches between players with different frame rates. Also, it will be interesting to see if solo gamers will have an advantage over those who play split-screen.
Gears of War 4 multiplayer beta will launch on April 18. This beta is for Gears of War Ultimate Edition players who played Gears of War before April 11. The game doesn’t need to be purchased, you can play it with your gamertag. The beta will open to Xbox LIVE Gold subscribers from April 25 through May 1.
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On Sunday, April 24, The Coalition will host a panel at PAX East in Boston, Massachusetts. The Coalition’s Out of the Shadows: Inside Gears of War Multiplayer will provide “some surprises” and a detailed look at the multiplayer. The game will also be available on the Xbox booth’s show floor.
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